James Cameron’s Avatar has been met with almost unanimous applause from critics and audiences alike. But it seems, what people failed to predict, was that the exotic fantasy would become a double-edged sword, leaving many of its fans depressed in its wake. Is this unique to Avatar, or have video games been doing this for years? I explore the connection between the two.
An announcement from Remedy stated that in all likelihood, Alan Wake would not be released on the PC simultaneously with the Xbox 360, and that ultimately, Microsoft was responsible. But hey, there’s always light at the end of the tunnel.